2012.05.08 B11
var hummer:MovieClip;
var mouse:MovieClip;
var N:int = 0;
hummer = new Hum;
hummer.scaleX = 0.4;
hummer.scaleY = 0.4;
stage.addChild(hummer);
stage.addEventListener(MouseEvent.MOUSE_MOVE,mousemove);
function mousemove (e:MouseEvent)
{
hummer.x = mouseX;
hummer.y = mouseY;
}
stage.addEventListener(MouseEvent.CLICK,down)
function down (e:MouseEvent)
{
hummer.play();
}
//
var T:Timer = new Timer(700,20);
T.addEventListener(TimerEvent.TIMER,f1);
function f1(e:TimerEvent)
{
mouse = new Mou();
mouse.x = Math.random()*550;
mouse.y = Math.random()*250+100;
mouse.addEventListener(MouseEvent.CLICK,push)
stage.addChild(mouse);
stage.setChildIndex(mouse,0);
}
function push (e:MouseEvent)
{
e.target.gotoAndPlay("hit");
e.target.removeEventListener(MouseEvent,push);
N += 100;
score.text = String(N);
}
//
B1.addEventListener(MouseEvent.CLICK,gamestart)
function gamestart(e:MouseEvent)
{
N = 0;
score.text = String(N);
T.reset();
T.start();
}